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kupomogli said:

Hint for number four.  I prefer random encounters over visible enemies on the battlefield since in my opinion it's more balanced.  If you fight every monster on the battlefield you see, you might get overpowered depending on the game, if you dodge too much, you might be severely underpowered.  RPGs that use the random encounter system can be set up to be more balanced than otherwise, just have to tweak exp gain within the specific area.

Number four uses the best random encounter system ever in video games.  You've got a counter that allows you to avoid getting in a random encounter.  Once this counter hits 0, then you're forced into battle.  The more difficult the enemies, the more points it'll require to avoid.

Wild ARMs 3.