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That was an interesting video.

Personally, I have so many different thoughts about Titanfall swirling around that it's impossible to reach a decision yet.

On the plus side, some of the mecha abilities do seem really inventive. The mechanics of a Titan v. Titan battle are intriguing. I get a rock-paper-scissors impression similar to World of Warcraft, like how Hunter used to usually beat Rogue, and so on. With the soldiers, the jet-pack movement is the key addition. Jumping up to different floors seems darn cool.

On the negative side, the solder battles seem HIGHLY twitch, which isn't my style. In most of the videos I've seen, it's not about beating someone, it's about seeing them before they see you. That means moving around as fast as you can in the hopes that you stumble across someone with their back to you. That just isn't what I'm looking for in a game. Are there even classes or is everyone just running around shooting? I like playing support classes, personally. I would also bet my sister's cat that balance is going to be an absolute nightmare in the first few months.

The funny thing so far, for me, is that I dislike mecha in general, as I think the whole concept is silly, but the mecha combat in Titanfall looks far more interesting relative to my own preferences.