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bucky1965 said:
DonFerrari said:
bucky1965 said:

The point is the money is in the casual market. Prime example, 3ds, its target market is everyone. Vita is marketed towards hardcore gamers. Which one sells more? Hmm. (the rise of mobile too.) The hardcore gamer individually spends more. But as a group, casual gamers put more money into the industry. So target marketing one group has its pros and cons.

And that is assuming that all casual demographic is the same ¬¬"


The casual demographic is a gray area. The definition of a casual gamer boils down to personal opinion. 

So saying the industry allienates this group is silly, even more when you defend they gave the most part of the revenue... how would they do that if they aren't looked for?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."