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d21lewis said:

And this is why I don't think 720p vs 1080p is a big deal (a welcome improvement nonetheless).  I've been around for a loooong time.  I've seen Nes vs Master system where the Nes was so weak that many games couldn't even handle two players.  I've seen Super Nes vs Genesis where Genesis games didn't even have animations in the background or voices.  Some Genesis fighting games didn't even have as many characters as their Super Nes counterparts.  Then again, the Genesis and its faster processor could run certain games that made the Super Nes flicker and slow down.  I've seen PS1 vs N64 where the PS1 games had much more music or CGI cutscenes while the N64 game had still pictures with subtitles.  I've seen Gamecube vs Xbox vs Playstation 2 where Gamecube games like SSX Tricky missed out on many of the bonus featurettes or a game like True Crime didn't have as many missions or sound track songs as the PS2/Xbox version (which is why I traded my Gamecube version for the PS2 version!).  Xbox games had to have levels redesigned and leave out features just to run on the Gamecube and PS2. Resident Evil 4 on PS2 left out a lot of graphical detail that the Gamecube version had.  There were even some minor examples in the PS3 vs Xbox 360 (and definitely the Wii) where one version had features that the other didn't (ie: pressure sensitive buttons in MGS HD).  Dead Rising on Wii was a totally different game than the Xbox game because the Wii just couldn't handle as many characters on screen.

Those, to me, were REAL differences!  Those things may very well be issues again as the Wii U struggles to have features found in Xbox 360/PS3 versions of games and the PS4 is obviously more powerful than Xbox One.  When/if the PS4 has games that have like more characters on screen or smoke comes from a pipe in the PS4 version and not on the Xbox One version--that's the kind of thing I look for.  I played Arkham Asylum on PS3 and Xbox 360 at the same time and (aside from exclusive DLC), the PS3 had things like smoke coming from pipes that the Xbox 360 version didn't.  It effected my buying decision.  I got Arkham Origins on Wii U and PS3 and it definitely looks noticeably sharper on PS3 plus it has online mode.  

THAT'S A BIG DEAL TO ME!  When it comes to me and my personal opinion, one version slightly sharper (1080p vs 720p) doesn't even register.  And that's the source of my entire argument in this thread.  Like I said before, I have a TV with a Wii U, PS3, Xbox 360, DirecTV, and PC connected to it.  Of course all of them are set for 1080p, even if the content is sub-1080p.  I want the best and, comparing PS4 to Xbox One, PS4 offers the better option.  I admit that.  It's just not that big of a deal FOR ME.

I'll have my PS4 when Tomb Raider releases.  See ya online.


Lots of contradictions here.

You can notice noticeable difference of sharpness in two 720p versions of the same game (because of better AF on PS3 probably) but 2.25 times more pixels doesn't register? and you don't have a PS4?

I don't have a PS4. But I sure have read all the positive posts everywhere on Internet (not just on console war forums like here), where people where really impressed by the noticeable difference in playing game 720p versus 1080p or even 900p versus 1080p (for COD, AC4 and BF4 mainly).

Quick question, is you TV a real native 1080p? Because I have also a TV which says "1080p" when I output 1080p games but I know for a fact it is a downsampled image because this TV is native 768p. That's why you can't see difference between 720p and 1080p.