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Bristow9091 said:
So they're complaining because they're having to program for multiple cores?

... It's about fucking time! How long have we had multi-core processors, and how many games actually take advantage of them? The amount of games that use multiple cores are still in the minority, yet processors are having an increased amount... look at AMD with their eight cores (What the PS4/One are using, lol), developers need to get with the times!

Games are already programming for multiple cores - it's not like every 360 game used only 1 of its cores.Read closer what was said:

"It’s been challenging splitting the renderer further across threads in an even more fine-grained manner – even splitting already-small tasks into 2-3ms chunks."

Splitting it FURTHER. It's already split. Multi core PCs will generally have cores of 2.33-3+ Ghz functioning. PS4 is what, 1.6ghz? Some tasks naturally lend themselves to being split off, and some tasks lend themselves to being on a single core. The issue is that tasks which heavily favor being on a single core suddenly need to be split as well.