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fatslob-:O said:
Hynad said:
fatslob-:O said:

True but then again consoles also have high level APIs too. 


What do you mean? PS4's GNM is a low level API. Yeah, there's the wrapper API. But coding to the metal is entirely possible on the PS4. Something that isn't entirely possible with the XBO's high level API. Even if MS is touting features that bring the XBO's version of DX11 to "close to metal" level.

True but again all this is the developers choice. GNMX is alot simpler to work with compared to GNM and I'm pretty sure slightly mad studios is the one publishing project CARS by themselves sooo working with mantle is the better idea because it's also more simpler then GNM while getting much better CPU utilization than GNMX. 


Sure, it's simpler. But it's not like GNM is complicated to begin with. ¬_¬

One being simpler doesn't make the other "very complicated".