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I kinda liked SSE. The platforming wasn't very difficult, but when you get trapped by blocks you need to break but can't see because the screen is scrolling... that is frustrating... I let out a word of anger or two... or more... because of that. Also the enemies are somewhat inconsistent, sometimes they stand there, sometimes they attack like normal, sometimes they get in a frickin' cheap shot!.... I hate them too...

Anyone else notice how lots of the "dungeons" played very much like Zelda 2: The Adventure of Link?