selnor1983 said:
Having played GT5 and GT6 are yu saying ALL tose cars with low res textures and low polycounts will be acceptable on PS4? They were an eyesore on PS3. They look like 1080p PS2 cars. Thers no way those models do not need to be rebuilt. Tracks to. They need to lazer scan the tracks to make sure they are accurate completely. Well all the real world tracks.
If it releases in 2015 it will be with all the low poly and res cars from GT6. Plus the actual PS3 modeled cars then maybe some new 1 mill poly cars maybe 100? |
Your assuming the models in game were the highest level of detail ones that they built, they could of been built for PS4 and cutdown to run on PS3, there may be alot of higher poly higher texture vehicles already created that just were not in the GT6.
For example photo mode uses higher quality assets than you see when racing, there could be ones even higher than that.
Its easy to go all out and cut down to fit your platform, that it is to add polys to your highest level assets.
But who the fuck knows, only PD and there not telling, certainly not while there riding the wave of there latest release, that would be sales suicide to say what will be out next year.







