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AZWification said:
DerpSandwich said:
As a more casual gamer, the more you can do so that my more dedicated friends can't just completely tear me to shreds without me really knowing what's going on, the better. I didn't notice a difference in speed, and I don't get into those weird little mechanics. It all seems so cheap to me. I want to practice with a character and learn how to use them well, not spend countless hours learning how to do all this weirdo move-cancelling junk that makes me completely unbeatable to anyone who doesn't get into that. Then you can no longer just sit down and play with friends.

[waves cane and tablet with Candy Crush]

 To be honest, I think  one should master things like wavedashing only if they want to get into the competitive scene of  Melee.

But the simle fact that it exists splits the player base.  One of the only people that I usually get a chance to play with is all into that stuff, so there's just no point in playing with him because I'll barely land a single hit the whole time.  If you're lucky enough to have other freinds who play casually then that's great, but otherwise if you're not willing to learn the stuff then you'll never even have fun.

It's sort of like when I tried to play Marko Kart DS online.  Every single other player would just slide boost ahead of me.  Every game, every time, they just shot ahead and left me with no chance.  I didn't want to just slide boost the whole time, so I had to quit.  And I imagine it would probably be like that if I tried to play Brawl online too.



Currently playing:

Bloodbath Paddy Wagon Ultra 9