| MikeRox said:
I appreciate where you're coming from, but when I look at games like Strangers Wrath (which is considered an "indie game") it delivers as much as I would have expected from any AAA Vita game. Great visuals, infact, it's actually the best FPS on Vita without Killzone in the title. I think we need to get away from "indie" as a "genre". I understand you not wanting 2D Flash games on your Vita. But some of these "indie" games are as technologically competent as any of the major 3rd party releases. Then Ubisofts best output on Vita which isn't Assassin's Creed could just as easily have been indie games (Lumines, Rayman Origins/Legends) without the previously known IPs. I dunno, I just think we need to celebrate good games, rather than worry about whether the profits go to some bedroom coder or to shareholders in a multi billion dollar corporation. Remember, Angry Birds: Star Wars was published by Activision >_< |
Hear hear. What a good post.
I do hope that indies move away from being 2D platformers soon, though. I mean sure, there are plenty of good ones, but there are so goddamn many of them. I'd rather they try different things, like Hotline Miami did.
(I'm also secretly hoping that indies start moving more and more towards being 3D, soon).







