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Dark_Feanor said:
I would like to know how they circunveiled the OS overhead to get those numbers.

I had my fare share of benchmarks for my graduating years, and I can say easyly: Don't trust in any single experiment that you aren't able to replicate in your own parameters and envaironment.


Why the substance engine is favouring the PS4? either may be PS4 has lower level API which is great for developers than Xbox one (or) Higher CPU clock



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.