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IT could be that this benchmark is more dependant on memory bandwidth?

Other than the memory architecture, the CPU cores are the same, comparing their respective performance is affected by either memory speed or clock speed (2ghz compared to 1.6 is not extreme, they will scale to it no problem).

Surely, that benchmark reflect one of many systems running in a game engine, but in closed systems we rarely have a chance to directly compare a very specific aspect of performance, one that is dependant on only one aspect... lo and behold, the single that was until now though to have been the single performance point where the xb1 could have topped the PS4! this is certainly worth a conversation, without mudding it in other aspects of system performance... or should everyone shut up about it not to embarass the XB1 buyers/warriors?