I hate it in every game ever. People try to think they're all innovative and call them QTEs for quick-time-events. The only Quick Time Event I know is the buggy video software that fucks up my computer. It's like every game developer in the world wants every scene in their game to be as epic as trying to aim a photon torpedo into an air conditioning space-vent on the Death Star, but since that's impossible, they just tell you when to do it, and hope it doesn't ruin the epic cutscene. It's over-used and under-fun'd.
Stof, I loved Umbrella Chronicles, but yeah, those parts sucked ass. They're few and far between, but they ruin everything when you're in the zone waxing zombies, and then BAM, you get hit by a car because you didn't press a random button in time.












