By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I'm going to say two because I have two that I really need to get off my chest (again)

1. Bad Sony marketing. Seriously Sony enough with the live action stuff. They've certainly improved since the crying baby days and maybe for the whole console a "Michael" ad wouldn't go amiss, but they need to show gameplay especially when advertising a specific game. I often think "if I didn't look around online I would have no idea what genre this game is or what the gameplay even looks like." That's not good Sony. The good trailers always seem to be on Youtube only like that one showing all the exclusives and listing all the exclusive content and perks of Plus.

2. They ware out franchises. Ratchet should have had 3 iterations this gen and then geared up for a couple years for a PS4 launch. Uncharted on PS4 should instead be a new IP. There didn't need to be 4 Twisted Metals on PS1. How does Nintendo ensure long-term sales for their franchises? It's the only Zelda/3d Mario/DKC on the system! That's why they keep them premium priced. There's never an "old" Smash. Granted Sony's games are more linear which detracts from the replay value for some, but surely a bi-annual approach at least couldn't hurt. Why did Ratchet FFA and A4O happen? They need to start thinking long term. GT6 is the most recent example of a game that should have been delayed a year, giving the PS4 about a 10m install base by the time it released, and given the system a huge system seller in holiday 2014. They just make illogical decisions that devastate the long-term viability of their franchises fairly often.




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers