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fatslob-:O said:
Nirvana_Nut85 said:

You do not know that for a fact. Your just making assumptions that the majority (maybe it's based on opinions of this site) do not take sites like metacritic seriously. Interestingly enough,I have seen numerous threads on many different gaming forums stating the opposite. I've also seen people "flip flop" so to speak as to whether metacritic is a credible site or not, depending on whether their game of choice scored highly or poorly. The website is within the top 2000 globally so it obviously is receiving a considerable amount of traffic therefore influencing quite a few people. You cannot deny the effect that sites such as metacritic have on the sales of a game. Hell, people bitch about IGN probably more than any other site out there but I can guarentee you and I'd be willing to bet the bank account that a good majority of their users factor in the ratings when making a purchase. Now, the formula does not work for every single game (ie Call Of Duty Ghosts)  as it seems established franchises with heavy marketing behind it will always sell quite well. Lets go back several years ago when Haze and Lair were hyped prior to release and you cannot tell me that reviewes did not directly affect the sale of these two games!

Oh but I do if we take a look at sales figures. How can there be such a discrepancy in terms of revenue ? It's really obvious that the masses do not take metacritic reviews seriously because there's absolutely no correlation between scores and sales. You see those "flip floppers" are a bunch of fanboys who let their prefernece get in the way. How do you know that metacritic is influencing game sales when theirs such a clear distortion of the distributed sales ? You see your problem is assuming that the masses do factor in scores but that's clearly disproven because games like WII party and carnival games didn't flop. Haze and Lair was hyped by hardcore playstation fans so your point is null and invalid for the most part. The game flopped because the masses thought it was a low quality game, not because of the review scores. 

Nirvana_Nut85 said:

So your telling me that as a gamer you have never had someone ask you for advice when making a game purchase whether it be a family member or friend? I have people ask me all the time my opinion on making purchases. There does not have to be any biases when recommending games. If you know the person well and their interests then you can factor that in when advising on what game they would have the best experience with. While my statement was somewhat of an exaggeration it also does apply to purchasing a game. When one is making a purchase, they are using their hard earn money to invest in an entertainment exprience that we call video games. Now, for some, $60 every few months is a considerable amount when you factor in everyday life expenses. Considering most people purchase 10-20 games over the lifetime of a console (and some more than that), it ends up being a significant amount of money for some people. Therefore, my analogy was not so far fetched.

The problem with giving advice is that they don't necessarily agree that what they want is what you want. Your statement was not "somewhat" of an exaggeration, it was "excessively" exaggerated. Unlike experienced gamers, financialists have some actual credentials for a job compared to experienced gamers. The reason alot of gamers choose not to purchase alot of games is because they want alot of bang for their buck. The masses are clearly expressing this through their game purchases so your example really is farfetched. 

Nirvana_Nut85 said:

That my friend is where you are wrong. Nintendo simply made bad decisions when it came to releasing the console ( should have been released a year later after they fixed the bugs) as well as marketing (especially the name). There are a significant amount of people who still do not know what the Wii U is. The name of the console itself has confused the masses as a considerable amount of people still beleive it is an add on and not an official new console.  Nintendo also has put out quality software but the issue lies with the fact that there was a considerable amount time that was between major first party releases which may have hurt them beyond repair.PS4 did not have a considerably strong lineup when it came to exclusives yet Sony's marketing was brilliant this time around and evryone and their uncle wants a PS4. M$ is also going for the same strategy as Nintendo ( however they marketed the One significantly better). Do you really think the 30 million Kinects sold were strictly core gamers? The two audiences can be compatible if the marketing and features are put together properly. As for not trying out a game because fans will be biased, well, then your stating that every single reviewer out there is biased as well, along with numerous medias outlets that have praised SMW3D. I mean, I'm not quite understanding your logic on this one. How would you then justify purchasing/trying a game that you would consider to be good? If your going by sales then I will refer back to "carnival games". If you go by sales then you should not own a single game in your list of PC games and should rush out the door to purchase a console! SM3DW has great sales. For a console that has @ 4.5 million sold, it will be between 800-900k (not including digital) in sales which is nearly 20% attach rate. You called NSMBU a crappy game yet it's sales are higher than your PC game list therefore you should purchase it based on sales  

Marketing is only gonna take a product so far. I keep telling you that "software sells hardware". What else is there to a game console ? It's obvious at this point that the WII U has no worthwhile exclusive because the masses don't value the games. No the 30 million purchases were not strictly from core gamers but at the same time how well did kinect game sales do ? Just because fans and reviewers alike praise the game does not mean the market will act accordingly. Again your problem is assuming masses will listen to reviewers but that's clearly not the case because discrepancy and a distortion in game sales exists everywhere. Game sales will show the votes so yeah I do use game sales to show quality. It's obviously clear that I have a bias, while I will lock at game sales it does not mean that I will purchase the game, I just use game sales as a way to measure quality of the games. It's more reliable than metacritic will ever be. Sadly enough you do not look at the bigger trend. SM3DW DID NOT MOVE ALOT OF CONSOLES. A game really only matters if it CAN SELL HARDWARE. 


Oh dear god. Please for a moment, stop and think about what you are saying. How do you think the masses as you like to put it would have been able to deem whether Haze and Lair were of quality or were not? Did they look at the cover and go “Well that does not look like a quality game”. Did they look through screenshots and videos which did in fact look promising? Most likely they looked at the review which contributed to the purchase. You keep claiming that I don’t understand how “the masses” work yet your own argument is contradicting in itself. Either they buy in an impulsive unpredictable manner, and are completely affected by marketing or they are more intelligent that and do they’re homework. The fact of the matter is that it is a mix of both, which is why certain games of lower quality end up selling better than others that are critically acclaimed. As a Nintendo fan I will admit, Carnival games and Wii party didn’t flop because a significant amount of soccer moms who purchase the Wii for there family look at games like that and go “well that looks fun for the kids”.
 

 

 

I don’t feel it was excessive. It was an analogy that gave a comparison. Purchasing a game for the ‘masses” is still an investment for them. So your saying that an experienced gamer would not be able to analyze a persons interest and then give a non biased opinion of a game to help direct them to an experience they would enjoy?  I don’t think you understood what I was trying to say. The opinion to analyze someone’s interest and recommend them a genre that would suit them would be substantially of more value coming from an experienced gamer than a soccer mom saying “well just buy this game because it looks fun”. They wouldn’t be able to give the same analysis for a game recommendation based on this lack of experience and knowledge. Therefore, financial adviser vs. stoner is not that far fetched when comparing!


You’re completely underestimating the ability of marketing. You’re also not factoring in that recognition is key. If the public is not educated to the existence of a console and believes it’s an expensive add on, that will impact the sales of such said console. The Wii U has worth while exclusives, there are many sites known for low balling Nintendo games and having quite the “hate-on” so to speak who have given good reviews for the likes of Pikmin, Zelda and SMW3D.  The games are not Nintendo’s problem (at this point), Nintendo's problem is that the hardware itself is not selling. They haven’t managed to make the hardware look attractable and came in at too high of a price due to the game pad. The system looks as if the Wii was bundled with an add-on at a higher price. Most people as I’ve stated over and over again still have no clue what that the system even exists.  Nintendo have not be able to properly communicate that to the customer “which” is the reason for it’s sales.  As for SMW3D, since its release, The Wii U has gone from 3.95mill to 4.5 in a matter of a few weeks, which shows Mario moving consoles, just not to the extent that some people thought. 

 



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