Kresnik said:
I understand what you're saying but still. Assassin's Creed would be alright to get across again as there's an existing template, but Elder Scrolls; GTA and CoD would have to start from scratch. And considering, if the rumours are anything to go by, that Vicarious Visions couldn't get Black Ops 2 to run on Vita, I don't see why next year's CoD is a lock. And if CoD can't run on its engine from 2007, there's no way in hell GTA IV or V would run on Vita without some serious optimisation, and once we're getting to this point you have to question whether it's worth doing anything for the platform. I'd like to see a CoD come to Vita next year instead of Wii-U, it's certainly deserved it more. But unless Sony does something drastic next year - relaunching with VitaTV & 2000 alongside some games which actually move hardware into western gamers hands, then they won't do it. Why should they? Black Ops Declassified sold better than any CoD on Wii-U, but that was ~ 2 years ago and Vita has cratered since then. |
The vita could handle KZ3 engine no pro and its by far the best looking handle game yet. So i think COD engine could work with the right people next time, but yeah for gta they would need a lot more optimisation which is fine by me if they can make a gta game fun like the psp games and not the ps3 ones.
Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont
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