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#17

'Super Mario Galaxy'

for the Nintendo Wii released in 2007.

 

I don't really understand why a lot of people find this game's successor to be a better game. Sure, that game's excellently amazing in it's own right and certainly wouldn't mind being condemned to play it for all eternity, but there's one thing missing that this game has. 'Super Mario Galaxy' has the Observatory. Or rather, the hub-world which is actually quite similar to Peach's Castle in Super Mario 64.

The concept for this game and it's successor, was brilliant for the underpowered Wii. Because it focussed on one small planetoid at a time, the detail that could be brought into the game could actually compete with the better looking games on the HD-twins. Amazingly so, 'Super Mario Galaxy' was actually able to look better than a lot of the games on those systems.

However, the concept also brought superb and very original gameplay with inspired level-designs. It's no wonder why people are screaming for a Galaxy 3. They could fool you because of the small pieces of level the player gets each time, but combined, each level (and there's a lot) is actually huge and packs a ton of secrets. There's fun missions for back-tracking and those single-mission levels like the slides are the best in the series. Last but not least, the game's orchestrated music is exquisite.

#16 Hint:

What can be better than 'Super Mario Galaxy'? The very best game on this older system that's what. This game features dark humour a bit like Tim Burton's movies. It even looks like his animated ones too. For me the most memorable part was the final boss, where there's chicken-sounds, but it ends up looking like a scorpion!