By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ethomaz said:

Chrizum said:

I know I shouldn't do this, but surely you can't be serious. I mean even for you... the difference is night and day. And there's no shame in it really as it would be impossible for a PS3 game to match this kind of graphical fidelity. Even more so considering GT6 isn't even top tier on PS3. There are many games on the console that trump GT6 in the graphics department.

The same points I explained to the other video are valids for that one...

+ More accurate track with the right elevations (topography)
+ Better lighting
+ Better suspension feedback

BTW the popip reflexion and stuffs on teh track in pCARS seems off.

pCars seems shaper with better resolution and aliasing but it is less real-life... they needs to work in a lot of stuffs to reach the GT6 level.

Please explain how you deduced that GT has better suspension feedback and track topography (I concede that these are probably fair points that I've missed from the videos).

However, there's no way in hell you can say that GT has better lighting or looks more real-life. PCars seems to have quite a few graphical problems, but it's still head, shoulders, and torso above GT. And there's no shame in that really. We're comparing a 7-year old machine that wasn't top of the line when it came out to current (probably fairly high-end) hardware.

Especially in that second video... ugh... Did they capture GT at a low resolution, then did a horrible job rendering the HD video? It seems way too blurry.

And I'm not shit-talking here for the sake of it. I love GT, and I'll probably get GT6 sometime soon. I'm just saying what I'm seeing.