XxGame4lifexX said:
I already explained myself in detail but you dont seem to understand or are seeing stuff in your way. I cant change the way you view things. I am not going to bother anymore. But one last thing to your last question. Even if knack was the only retail exclusive at launch. Sales wouldn't be that good simply because it is a new ip....wait...is it? Some new ips dont sell that well but other do. Another reason is because the ps4 and xbox one both dont have a massive userbase atm. Even if knack would have launched along with infamous or uncharted. Sales would still have been low. There. have a nice day! |
you've not explained a thing. You simply said that sales are higher because of fewer exclusives. You haven't explained that one single bit. I just gave you the opportunity to explain it again, and you refused, saying "i can't chantge the way you view things". This has nothing to do with me, just explain it.
Ok, but if there was no knack, then killzone sales should be higher. Correct? All I'm doing is taking what you said and looking at it from a critical view. For instance, if you said you wore a hat all day every day, I would say "what about in the shower". You made a statement, and I'm simply looking for proof, which you have not provided. Simply saying something is true doesn't make it so.
You also don't explain why some new ips sell and some don't.
Look. I'll explain it for you.
Games sell because they are desirable. Generally, this comes down to hype, marketing, quality, word of mouth, etc. Availability has almost zero impact. Killzone sold more than ryse and dead rysing because it is a more desirable game. TO use your own example. Ryse is a new ip. And dead rising has been losing steam over this past generation.
2 | Dead Rising | X360 | 2006 | Action | Capcom | 1.11 | 0.62 | 0.08 | 0.20 | 2.01 |
3 | Dead Rising 2 | X360 | 2010 | Action | Capcom | 0.68 | 0.48 | 0.09 | 0.11 | 1.36 |
4 | Dead Rising 2 | PS3 | 2010 | Action | Capcom | 0.39 | 0.53 | 0.15 | 0.20 | 1.27 |
Meanwhile,
1 | Killzone 2 | PS3 | 2009 | Shooter | Sony Computer Entertainment | 1.37 | 1.02 | 0.08 | 0.45 | 2.92 |
2 | Killzone 3 | PS3 | 2011 | Shooter | Sony Computer Entertainment | 1.32 | 0.77 | 0.09 | 0.32 | 2.51 |
You can see that killzone is simply a more popular franchise. 2 killzones outsell all dead risings.
Therefore, it's only natural that a quality shooter with an established fanbase would beat the launch sales of a new ip (with the worst reviews out of any launch game) and a game which has never been able to match sales with it.
Now, beating forza is unexpected, and maybe you could attribute it to platform install base, but ps4 has only sold 15% more consoles, whereas KZ has over 30% more sales.
THere is clearly something not being considered here, and my theory is that console purchasers are more excited about killzone than forza. It's actually very simple, and has nothing to do with the availability of competing exclusives. Nobody is FORCED to buy an exclusive.