Kongfucius said:
The main flaw I keep seeing in your thinking is that you think that it being hacked helped the PSP to be successful. It did well because it had excellent games from top-level developers and their big IPs - games like FF Crisis Core and Type-0, MGS Portable Ops and Peace Walker, KH Birth By Sleep, GTA, Tekken etc. In fairness, you have said before that it is games like this which will help vita, and on this I have to agree with you The hacking however did more harm than good though. Yes, it did attract a small number of people to put out their own homebrew projects which they had spent a lot of time and care on, but ultimately these people were few in number and so this feature drove very few sales of anything, hardware or software What it did though was allow rampant piracy, severely cutting into the margins of software developers and publishers. Thus they stopped putting out games because it was no longer worth their time, and this drought caused PSP sales to drop significantly post 2010, if not earlier. The same thing occured with DS, only it had sold more units by the time it happened This is why PSP still sells a few thousand units a week even though it has virtually no games coming out - people are buying cheap PSPs and pirating stuff on them so they don't have to pay. Yes, Sony have probably sold a few more PSPs this way, but you can be confident that any extra money they earned this way did not make up for the royalties they lost when people pirated rather than bought PSP games. Sony have made unwise decisions in the past, but they're not totally blinkered. If they genuinely would have earned more cash by allowing their consoles to be pirated, why would they take so much effort to lock down the Vita? If piracy were to become a problem on the vita, all those big games and their developers which Sony need to help the vita be successful, and who are already reluctant to support it already due to the small install base would never put out a single game, and why not, piracy would make a risky business proposition practically suicidal. You're on the right path, it's games that will save Vita. Piracy has some very small benefits, but would ultimately kill it, so why support it? |
Because :
1 - Sony is Square Enix major extern share holder, wich means regardless of what happen, their is still strong chance that Square Enix dedicated vita title could still happen.
2 - Sony is able to produce something on the level of GTA (read an open world about gangsta and other gta shit things like this) and don't need Rockstar attention. And that's only the two things that the PSP catalogue has for it : Kingdom hearts dedicated title, Final Fantasy ones (Dissidia, crisis core, type 0 to some extent) and GTA dedicated titles.
3 - Stop dreaming, third party support won't come. Mobile market is as lucrative as porno, new console draw the attention and will draw it for 2 years or so, Steam is upthere too, drawing more and more gamers attention. I said it before, but even if something as big as a GTA vita dedicated games or even FFXV saw the light on vita, nobody would even care for it. Look at Killzone Merc, maybe the best FPS of this gen ( and I'm serious ), bombed like you can not more.
PSP sold 80 millions. The highest sold game is about 7,5 millions. And beside ten games, all the rest is under the 2 millions bars. You can't say that exclusive psp games made the success of it, that's plain wrong.







