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Osc89 said:


Did you hate the Wiimote too? With it Nintendo removed a barrier between the player and the game: the controller. The obvious second barrier to remove is the screen. Instead they put back the controller and added an unnecessary extra screen. No wonder the Wii audience rejected it.

OP: You are dead on. A small upgrade in power with most of the cost put into the headset and sensor bar for tracking would have been a true Wii successor. Instead they have handed this strategy to Sony and MS.


No, I didnt' hate the Wiimote. Motion controls were a neat idea, as something EXTRA, a new way to play. But not replacing traditional controls completely. I would not like to live in a world where motion controls were ALL that existed, and quite frankly, while there were certain games (Wii Sports, Wii Play, FPS games) that the Wiimote worked great with, there were many games that I personally owned, such as Soul Caliber Legends, Godzilla Unleashed, Sonic and the Secret Rings, etc., that had the foundation of being great games, but were ruined in large part by tacked on motion controls. They all, in every single case, would have been better with just normal controls. Even in the case of certain games that were very well made, such as Skyward Sword, it would have been 100% better with normal controls, because while the swordplay was fine, the super-tacked-on motion controls for everything else honestly soured what was otherwise a good gaming experience for me.

At the end of the day, I prefer regular controls, d-pad, analog sticks, buttons. Which is why I like the Wii U, because the GamePad is the perfect marriage of many good ideas. It's a normal controller, with a large touch screen that also acts as a second/off-tv screen, AND it has better-than-PS3 8-axis motion sensing. So you've got lots of options. That's nice. The best thing the Wiimote has going for it honestly isn't the motion controls, it's the IR pointer, which made menu navigation and aiming in shooting games a breeze. For most other types of games though, regular controls are highly preferable. And honestly, at least to me, there is nothing "more immersive" about VR or 3D glasses or any of that kind of crap. I just want to play a game. I don't need to "feel like I'm in the game", which personally, actually takes me out of the game/movie, not immersing me more into it.