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While it may not be the most visually impressive title, Nintendo Land is by far the most visually attractive game I have ever played. Tons of little details combined with great, colorful environments and lighting all in 60 fps makes it eye candy (literally) that cannot be matched with high-end technology alone. And going by what I've seen from Super Mario 3D World, Nintendo Land will hardly end up as a special case:

 

 

 

 

 

When you have the ability to create environments such as these, what purpose would adding destructive environments serve?