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Different times, when people got their devkit for consoles 3-4 generations ago they could make a full game in 6-12 months. Crash/Spyro/Tomb Raider/resident Evil/ and so on were franchises that on PS one got a yearly release..

This days when devs get the devkit they have to play it save and know that they have to cut out a lot of content and that content is going to be DLC later when they finished it.