| padib said: @bold. I don't think that at all. I wouldn't say 3D World has flopped so soon, Mario games tend to sell over long periods. In terms of quality, NSMB is of much less quality than galaxy but it sold almost 3 times more (10m vs 27m). Sales =/= Quality, sales == popularity. But my point stands that even on a genre by genre basis, 3D World is very different from Sunshine in its philosophy. If you played both, that should be obvious. One example is the level design, with floors being flat panels on different z-levels. The art and color, as well as the objects are borrowed from NSMB. So even Mario itself is much closer to the Wii philosophy than to the cube philosophy. Then there's NSMBU. |
@Bold I think you need to do some more learning on that part to truly determine that.
Level design and art are the more trivial things to the equation. Philosophy means nothing if the quality of the game isn't up to par and 3D world selling less just proves my point further.







