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Gaming - Videogames as art - View Post

Also, saying that interactivity with the user means something is not art is an inherently flawed definition of art. Particularly in the last 50 years, art has opened up to include the "reader" or the "user", however you define it.

Some recent and artistically significant works of art are now interactive in that they allow the "reader" to physically touch them and move them, or even to walk through them. Performance art has opened up to the audience as well by including the audience or allowing the audience to influence the direction of the show as well.

The relevance of art changes from century to century as well, and the role the general public and art critics play in those changes is entirely relevant to not only what the art piece was to begin with, but what it has become. To say that art needs to be or even is immutable in and of itself is a narrow perspective of art.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson