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Nintendo just tends to roll with stronger launch titles for their home consoles, with GameCube being an outlier (though Smash Bros arrived fast enough to almost be launch) (far less so on handhelds as DS and 3DS demonstrate)

At the same time, it's true that launch titles are held to lower standards, and that's perfectly understandable. Paucity of titles makes a weaker title less of a liability from a business perspective.



Monster Hunter: pissing me off since 2010.