One of the things that I wish Naughty Dog left out of the game was the listen mode. After playing the game on Survivor and being forced to play without it, I felt like the game really captured the anxiety of a survival/horror, minus the fact that my memory of the enemy placements was still a bit fresh from my initial hard playthrough. Had the game released without the listen mode, I imagine more people would have experienced a bit more spontaneity in the combat, as opposed to sneaking around with ease because of the listen mode.
Regardless, it's still my personal pick for game of the year (well, that and maybe Gone Home), although I really wish I had a Wii U to play Super Mario 3D World (played the bulk of the other popular nominees like Bioshock Infinite, GTA V, Tomb Raider, etc.).







