sales2099 said:
That Sony marketing failed to bring these games in the mass markets eye, and were only noticed by the loyal fans/core gamers, tells mem that the games in themselves were PR in nature. They literally made games as PR stunts so the gaming internet would continue to praise them. Sales.......sales are a bonus at this point and certainly is not the main objective here imo |
so...you think Sony wanted these games to not make money (ie not sell)? I don't think you know what a PR stunt is. If PR is trying to sell to a small minority on the internet then they aren't doing their job well. Sony makes games to make money off those games. The quality of these games is obviously top notch (Beyond is love it or hate it but I haven't heard of anyone trying Puppeteer and not liking it). That tells me they're not PR. If they had all gotten bad reviews or looked like SNES games that cost $50 to make then I could say they were PR. If they were 3rd party games and Sony acted like they were proof of late gen support then I could call them PR. High quality games with full visions are anything but PR. Software support in general might as well be called PR at that point.








