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pbroy said:
F0X said:
pbroy said:
F0X said:
pbroy said:
They used to be, but now they are just made with money first in mind. Whatever the market trend is, copy and cash in. Be it sports, FPS, zombies... The real vision is in the Indies these days


Commercial art is still art.


My definition for art form, is putting your heart into it and trying to make a masterpiece.


I wouldn't be so quick to dismiss the passionate work of hundreds purely because money is a motivating factor. If an artist doesn't put forth heart and effort, then I doubt the artist will ever contribute to AAA game development.


I wouldn't consider people working on Maddens, Call of Dutys, 2Ks and the like to be passionate with their work. They are stuck in a corporate mold that EA or Activision has put them in for yearly updates. It's  almost like forced labor. They found a formula that works and people bite. It's more so the players that have the passion. Passion for completion and beat others online.


You make it sound like these developers don't try very hard to hone their craft to begin with. And I'm also thinking that you don't know for sure whether on not the developers actually like sports games and are interested in creating them. That strikes me as an individual-by-individual sort of thing, and we're talking about a group effort.



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