I think the first problem KZ SF have it's the IA of the enemies, they're dumb and react slow most of the times. The second problem it's the shift the story takes after chapter 6. It lacks that sensation of "in crescendo" a game reaching the final act should have. The third problem is every character not named Echo or Sinclair, the rest are absolutely boring or useless. The last problem is the presentation of the story, too abrupt between missons.
Despite all this, the graphics are the best on next gen consoles, the gameplay is varied with very some cool moments along the way, the world and design are gorgeous, the use of the OWL is well implemented and the MP is complex and unique for the genre.
Maybe the game didn't accomplished all the great ideas the developer was working on, but considering the game is a launch console title, i can't avoid recomend it for newcomers of PS4. For me, it's a solid 8.







