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I think its a combination of their hardware design choices (simple buttons - A, B, X, Y, L R) and the simplicity of their games.
Alot of Nintendo games have a very clear premise which is immediately obvious when you start playing the games.

I think its mainly the control scheme though. People will much easier understand "press a to jump" than "press triangle" and in the latter you will just get a response of "WHICH ONE IS TRIANGLE!"



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)