#22 - SSX (Kudos to no-one for guessing this, but special star to Soulfly666 for having a go :P)
SSX was such a polarizing game for me its unreal. Because on the one hand, yeah, I hated that they added stupid gimmcky "deadly decent" events to the main gameplay that were so far removed from the core SSX experience it was untrue.
And yet, the core SSX experience is still in there, it's just hidden from you when you first play the game. After a few hours; a few trick events and a few races later you'll realise this is almost the best SSX has ever been.
You'll still fly high into the air pulling off ridiculous tricks that have no basis in reality; you'll still bomb down slopes at breakneck speeds trying to take down you rivals best times; you'll still have a fantastic soundtrack blasting at you as you collect geotags (aka snowflakes) while exploring the mountain.
Oh, and the multi-player mode is one of the best I've ever played. Autolog for the mountains. Ensures that I'll keep coming back to SSX far into the future.
P.S. At least the final boss made the deadly decents make a bit of sense.