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code.samurai said:
Lawlight said:
code.samurai said:

lol, personality is derived from character.  I see with you I have to connect the dots to be clearer.  Example, if you see a photo of a hardened criminal, you can see anger in his features and possibly impulsiveness.  It's not hard to give him a personality from seeing his picture.  When you see vibrant colors in a character model either link or mario, the subconscious associates those colors with fun, being outside and running in the sun.  It implies outgoing personality and cheerfulness.  In Sackboy's case, brown and a dull brown at that, implies earth, decomposition, steaming pile, etc.  Nothing to associate with any character, only association would be dirt.  

It may be true that certain people are color blind, you may know people that can't see emotion in others, some people may have a hard time seeing personality from abstract concepts as well.  Just because YOU can't see it doesn't mean it's not there.  Green is green, a color blind and blind person won't see it but it's there.  I suggest learning graphic design, not just in relation to games, maybe it'll open up a whole world to you.


So, in other words - you're making the character up for Mario? Ok...


Nope it means character and personality is already implied.  The people and designers consciously chose those colors to suggest character and personality even before you see them move or even speak.  That what is character design is all about.


The bald space marine is a truly great design. So many things implied.