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pokoko said:
We'll see. I've yet to experience PCG that I thought was on par with hand designed content. It has its place, certainly, but that place isn't everywhere.

 

perhaps.   i mean  really you're right.  but i don't think there are many examples to really base that experience on.    barely any games use PCG.   if the big boys actually invested in this a bit they could probably really turn it into something cool.   it's like how FPSs sucked on consoles for the longest time and then they figured out how to do it well.   well,. PCG sucks atm but i really thing there is something to it.