STRYKIE said:
Ronster316 said:
STRYKIE said:
Sega AM2 - nobody in their right mind can remotely say they've taken as many risks collectively to achieve their visions and dreams. Nobody.
Edit: Just looking at what they achieved with Shenmue back when the project was planned for the Saturn is eye-twitching.
Keep in mind, this was circa-1996, on the Sega Saturn; a system being slandered for being "bad at 3D":
http://www.youtube.com/watch?v=_m6AyA70_dM
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Only place around here that i know of that give the SEGA AM divisions the respect they deserve are...... *gasp* NeoGAF.
Just check what SEGA AM1 & AM2 ALONE did from 1990 to 2004.
Plus there were 5 more AM divisions back then, if all those divisions were classed as one, they would have won by a landslide for me (AM2 pipped certain Capcom divisions for my 1st place)
Clearly a lot more younger folk on here.
And sony get all the credit "as usual" for taking so called risks.
A lot of SEGA developed Arcade & Dreamcast games were mindblowingly innovative & original.
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Agreed. I don't know if the AM studios are my absolute favorite developers so to speak, but if we're talking about THE most talented team and what they brought to the table, I have to give credit where it's due.
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You are one of no more than perhaps a dozen regulars tops who give SEGA's AM divisions any credit.
Perhaps if more people actually took a look at the list of games that in particular AM2 & AM7 (i typed AM1 earlier, meant AM7) and a dollop of AM3 made, they might appreciate just how amesome some of the AM divisions were.
Oh well, good to see someone giving them credit STRYKIE.