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ChrolloLucilfer said:
Alby_da_Wolf said:
ChrolloLucilfer said:

More than anything I am looking for Nintendo to showcase new games which justify the touch screen gamepad direction they took with the Wii U. Where the gamepad touchscreen takes games to another level which isn't at all possible using the existing gamepad controls.


They could do a game that fully uses the U pad , but it wouldn't be a game that could work only on Wii U: it could work also on a 3DS with the optional 2nd stick (the 2nd stick being the only control a standard 3DS misses compared to Wii U) or on PS4 using PSV as a controller (the touchscreen on the controller being the only thing a standard PS4 misses compared to Wii U). An XBOne with a tablet as controller, though, couldn't exactly replicate the Wii U functionality and gameplay, as tablets lack physical sticks and triggers, or when they have some sort of sticks and buttons they are normally app-, not game-oriented.
A PC with the right peripherals could obviously match or exceed Wii U functionality, but teh Master Race comes at the price of lacking Ninty's kiddy factor, so Ninty shouldn't worry, they don't compete directly. 

The only thing currently available close to the Wii U from the competition is the PS4+VITA Combo. But that combination is simply too expensive and the percentage of user with both system is unlikely to be massive. While Wii U & 3DS share a similar control scheme, the power difference between the system is obviously immense. While the multiply ways the touch screen can used for gameplay could be shared between system. Some of the more technically challenging Wii U games wouldn’t be the same on the 3DS with the technical downgrade required.

I agree, my point was only that they couldn't claim conceptual and gameplay exclusivity for Wii U: it would surely be the most viable and sensible solution to have them on home console, but it couldn't use that exclusivity as a hype factor. Obviously this drawback would be smaller if such games were 1st party of Nintendo: in that case, despite the lack of conceptual exclusivity, the actual game, that is the practical implementation of the concept, would still be a Nintendo exclusive, and for most gamers this would be enough, and to counter this offer Sony should use a 1st party studio for a game that would have a small audience, at least for now and the short term future. And this takes us back to 2014: taking into account my objection, it becomes even more important for Ninty to make those games as soon as possible, so actually my objection doesn't deny your point, but in at least two aspects it supports it. Writing it I didn't see this at first.



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