I grew up with Quake 3 Arena and Unreal Tournament, where framerates meant win/loose, so it's just ingrained in me at this point.
Thankfully, being a part of the PC gaming master race means sub-60fps can be the exception rather than the rule, with consoles you don't have a choice. - It's not like you can add more Ram or a faster GPU when you have the cash in a few years to up the resolution and/or framerates and experience it all better.
Eventually, I fully expect all games to be 30fps and sub-1080P on the consoles, Playstation 4 included. - Sacrifices must be made in some area's so that peoples demands for ever increasing image quality can be met. (They help with advertising too.)

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