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I didn't realize TDU sold so poorly. According to Wikipedia TDU2 sold about 900k per May 2011. 300% increase is not bad. The multiplayer never really worked for me, too many failed race starts and racers on the open world often simply vanished. I'm still amazed at how burnout paradise got the online multiplayer working so stable and seamless. With NFS Rivals I turned to single player again because host migration kept interrupting the gameplay. New gen, take 2 steps back first...

TDU had plenty to offer in single player though. I liked how it used achievement points as xp required for leveling up. It was actually useful to get achievements.