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MTZehvor said:


...I think you've just completely forgotten what we were talking about.

We're discussing whether DmC Dante is more similar or different to DMC1 Dante to DMC4 Dante. Your claim was that DmC Dante was specifically designed to be like DMC1 Dante, based off an incredibly old interview that took place before development really began.

Ninja Theory and Capcom confirmed that they originally proposed designs for Dante most similar to DMC1, yet Capcom rejected those designs. This was cofirmed in the link I gave you.

I, in turn, showed an interview around launch where Tameem claimed that DmC Dante was designed to be completely different.

You have shown me no such link. You showed me the link for Capcom confirming that DmC takes place in an alternate reality.

Where is the confusion about this. Like I've said already, the information is there, if you choose ignore that information, why is that my problem?

Tameem never said DmC has a manual lock on. He has said that DMC4 does have a manual lock on. You're dead wrong, and you're too afraid to admit it. Because you're a lying coward who's just trying to cover his back now that you realize you're incorrect:

Then explain to me how is it previous DMC games are manual if you've already confirmed they work automatically. Your too afraid to answer the question because you know you were wrong when you said this:

 

How are you manually selecting your target if the AI picks a target that it thinks you want to attack? EXPLAIN!!! 

How are you manually selecting your target if you cycle through said targets until you reach the one you want? EXPLAIN!!!  

Like I said DmC lock-on in the series first manual lock. If I have a problem with that I suggest you correct your words that your too afraid to admit contradicted your argument.

The point is that Bayonetta, when standing still, is looking towards the enemy she's locked on to. That said, she's not confined to a specific radius, as with DMC3 for example. It's a different variation of a hard lock on system.

Lol. You keep amending your arguments to prevent your previous failures. Its so funny watching a DMC4 fan squirm. How are Bayonetta's movements relatively confined to one enemy if its the camera that pans not her movements. Answer the question or admit you were wrong, which is it DMC4 fan?

 

"Dante can dodge in far more than two directions simply by switching to Trickster, which gives him a whole other three directions to dodge (right, left, and teleport). You can also pull out Royal Guard and simply block. Or you can jump normally and trickster dash out of the way. Or jump and teleport out of the way. There's at least 10 options for dodging any given attack with styles in place, whereas DmC has perhaps three."

Lol. Can you count? How is this 10 different optiions? DmC has the Trickster moves, Parry and Dodge IN ANY direction, not just TWO available all at the same time. You never need to switch styles to be able to accomplish these things.

Next time, try and actually pay attention to the debate before making yourself look even more foolish.

Then explain how is this 10 different Evasion options? Not to mention why is having these options exist peicemeal better than having all these options available at the same time, which is what DmC offers?

Mmm...nope. Your own words were "Let me know when you can design a better DMC game than Hideaki Itusno." The reverse of that is "let me know when you can design a better DMC game than him.

So, go on. I'm waiting.

How can the reverse be true when I'm not saying I can design a better game than Hideaki Itsuno? I've made it clear that Hideaki Itsuno has designed a brilliant system (the best he has designed) in the form of DmC, and I am totally behind the changes he made to improve the series after DMC4 felt very bland.

Now explain to me why I should believe you are more compitent at designing a DMC game over Hideaki Itsuno, since you are claiming he is a liar and Capcom Japan are incapable of doing their jobs. So go on I'm waiting DMC4 fan!

Next time, try actually pay attention to the debate before making yourself look even more foolish!

"The TRUE Devil May Cry fans"? Pretentiousness levels at 9000 and rising.

Then why did you accept the camp homo as Dante?

Something can be both a complaint AND a fact.

Lol. And a complaint can't be an opinion. Are you sure its not you who has the reading ability of a 4th grader. Although it dosen't seem as a supprise since you blindly accepted it when a camp homo butchered an icon.

The mobility is cut down from DMC4, the mechanics are shallow and require little to no skill to learn, the combat is half baked and the game runs about as fluidly as a river in the Sahara Desert.

Then prove it. We both know at this point your lying because you think DMC4 was worth continuing. Like I said its not just me saying this, its also Capcom Japan and the professional reviewers. Now why should I believe you over them? I'm waiting?

By all means, if Itsuno and Capcom have claimed this, link it to me.

I've given you enough resources, each time I give you a legitmate source you deny the evidence in that source. Besides I've actually proved DmC is a better game with how I've discredited everything you've said about the combat. There are enough videos, and reviews available for you. Thus if you try to deny that, its nothing to do with me.

At the same time, show me the link where Hideaki Itsuno claims that he failed to make DmC more compentient than its predecessors? No link, didn't think so.

That said, DMC4's lock on is preferable for a variety of reasons: It allows for directional attacks, which then frees up several buttons that would have to be dedicated to do other things

Finally I was hoping you would say something like that. Heres the thing about directional attacks, they are only available in certain directions. Now why is it better to having attacks that are locked to certain directions, rather than having every attack available in any direction. Giving you much better flexibility with your combat options. Not to mention the only reason DMC4 Donte has more moves than DmC Dante is because a lot of his moves were carried over from DMC3. If we look at DmC, Dante actually has more weapons, with more mehanics available.

the radius is no problem because, as I've said dozens of times, you can stop holding the lock on button and move away

Lol. This is highly impractical. You want to know why?

... When you play Devil May Cry, time is of the essencese. Everytime you are forced to spend time NOT attacking an enemy, you loose time to the descent of the Style meter. Hence the point of DmC is to reduce the amount of time you loose when switch targets or loose time to slow mobility, like the previous games.

Now I want to know why its better that DMC4 Dante is restricted to slow movement within an enemy radius than if Dante has full free flow movement at all times, which is also what games like Bayonetta and MGR offer. Your not just criticising DmC here, no action game is using that style of lock-on anymore. It was a relic of the Resident Evil games. Hence why Capcom wanted to move the series forward in that way.

We keep coming back to the same point here. Its perfectly acceptable for you to believe what you want, yet tell me why I should accept anything you say over the words of Hideaki Itsuno, Capcom Japan, the top DMC players and the professional journalists?

Being in the air for long periods of time is actually a rewarding experience as opposed to DmC where its preposterously easy, the styles aren't all integrated into DmC, and last of all:

Lol. Again its your own view that DmC ins't as 'rewarding' as previous games. Thats your own personal view. I don't need to tell you my own personal view. Yet I can ask you to prove that you can produce combo videos on the same level as the expert players to actually prove it is 'preposterously easy'. Yet again you have avoided that point claiming 'your videos were lost on the Internet'.

I understand what your saying about the Styles not being all integrated. With respect to this, some the moves were unecessary. For example, the Trickster move Dash compensated for the lack of Evasion mobility of regualar Evasion in previous games. DmC on the other hand allows the player to Dodge in any direction at any time, meaning your not prevented from using other Style moves if you need to Dodge in any direction. That being said DmC still retains Dash, yet it produces a different mehanical effect. The point I'm making is that DmC's mehanics are more refined because Capcom are actually combat experts; unlike what you would prefer us to beleive.

NOT calling him a liar, all you've claimed is that he DESIGNED DmC to be a better game. Not that it ENDED UP as a better game.

Now explain to me why should i believe you over Capcom Japan and Hideaki Itsuno? If your words are going against Capcom's why is it that Capcom's words are false and not yours?

DmC couldn't even hit a million sales. DMC4's well beyond 2.5 million at this point. What exactly do you think that says about the fanbase's opinion?

DmC actually sold 1.2 mil copies to date. Whether you think thats good or not dosen't interest me. DMC4 sold what it did when it came out in 2008, we both know if DMC4 came out tommorow it would sell no where near as many copies; hence why the DMC HD collection has sold less than one mil copies. Maybe its true that DMC4 greatly damaged the series, hence why so many fans didn't return for DMC HD... I can't prove that, but the link is certaintly there.

The videos I've linked, on the other hand, are all from regular people playing the game and running into thos glitches.

Whatever problems DmC has, fair enough. Yet nothing compares with a broken lock-on which DMC4 did have. Yet you won't answer for that because your too afraid to admit it was unacceptable. Whatever DmC's problems are its own, that dosen't excuse that DMC4 was very far below the quality of the previous games.

People can do the same for DMC2 as well. Does that mean that DMC2 is really a good game, and we all need to give it a chance?

We can do the same for DMC4 and FF13 as well. Does that mean DMC4 is a really good game and we all need to give it a chance?