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curl-6 said:

Another lazy, incompetent Wii U port from Ubisoft, as I predicted.

AC4 is no longer  on my "to buy" list.

 

gmcmen said:
EricFabian said:
Sensei said:
Wii U beaten by 360 and PS3.

Yes Wii U has some amazing games, but now can we please stop saying it's good hardware? It's not a strong machine AT ALL. Proven multiples times over by losing to 8 year old machines.


Wii U is more powerful than PS360. Fact. Only in Wonderland is weaker. Ubisoft (and others) just don't want to spend money on it.

How is that a fact, when specs and multiplatform comparisons say differently, don't get me wrong i think my wiiu is slightly more capable cause of the extra ram, but when i see almost all third party games running inferior and many by a huge margin, i can accept reality and see the hardware is not a step up.

Multiplats are only inferior because the devs have 8-9 years experience with PS3/360 hardware and invest considerable money and effort into those platforms, while they only have two years experience with Wii U and make the bare minimum of effort because they don't expect it to sell.

Need for Speed Most Wanted U and Trine 2 Director's Cut show what happens when a competent dev actually tries to make a quality Wii U port. Both were superior to the PS3/360 versions in a numbers of ways.

The hardware is a step up. More than twice as much RAM available for games, more than three times as much eDRAM as 360, DX10/11 equivalent GPGPU.

2 games that benefited from extra dev time because they came out later , and 2 games, that had very slight advantages, while most wiiu ports are 6-10 fps behind current gen versins rendering them almost unplayable imo, just look at ps4 vs xbone, ps4  is only 40% more powerful yet every game has an advanatge, and some which are huge, if we go be the insider specs, wiiu has less shaders, a weaker cpu, and can't do hd installs, which all show in mulitplatform games.