| curl-6 said: Another lazy, incompetent Wii U port from Ubisoft, as I predicted. AC4 is no longer on my "to buy" list.
Multiplats are only inferior because the devs have 8-9 years experience with PS3/360 hardware and invest considerable money and effort into those platforms, while they only have two years experience with Wii U and make the bare minimum of effort because they don't expect it to sell. Need for Speed Most Wanted U and Trine 2 Director's Cut show what happens when a competent dev actually tries to make a quality Wii U port. Both were superior to the PS3/360 versions in a numbers of ways. The hardware is a step up. More than twice as much RAM available for games, more than three times as much eDRAM as 360, DX10/11 equivalent GPGPU. |
2 games that benefited from extra dev time because they came out later , and 2 games, that had very slight advantages, while most wiiu ports are 6-10 fps behind current gen versins rendering them almost unplayable imo, just look at ps4 vs xbone, ps4 is only 40% more powerful yet every game has an advanatge, and some which are huge, if we go be the insider specs, wiiu has less shaders, a weaker cpu, and can't do hd installs, which all show in mulitplatform games.







