| superchunk said: Rol you win. I'm done with nearly all 3rd parties. AC3 I ignored some of the performance stuff as it was easily attributed to rushed porting to make Wii U launch. But this game has had plenty of time to polish a game that is on more powerful hardware and simply should not have these issues. I recently bought Rayman Legends and its a great experience all around. These will be the only 3rd party games I go after from here on out. It has to be a game that shows some basic effort on Wii U vs straight unoptimized crap from last-gen engine. AC4 should be on the same engine as PS4/Xbone to correctly handle the basic architecture but at lower resolution. (ps4 1080, xbone 900, wiiu 600~720) That would be acceptable and would have paved way for better end result. This force fitting of a PS360 engine on completely different architectural types is just lazy cost cutting measures. I mean Ubisoft is already using their better engine on Watch_Dogs according to their own information. No reason to not do so here. I wasn't going to buy AC4 anyways due to the actual game of AC3 (not any Wii U version issues), but now I'm really going to pay attention to Watch_Dogs final product. It better be on next-gen engine. |
honestly your expecting way too much, ubi said that AC4 would be in the middle of nextgen and current gen and that didn't happen, and you think AC4 wasn't a lazy port on xbone/ps4, the ps4 version should have been 60fps and the xbone should have 1080p considering the gpu's on both ps4/xbone. I think the only thing you can blame is the hardware, it's a nextgen console and should not require a huge amount of effort to get it to run the same as 360/ps3.







