By using this site, you agree to our Privacy Policy and our Terms of Use. Close

What are you talking about. DmC is a reboot in an alternate continuty. Why has that not registered into you brain yet? It has been confirmed by Capcom.

...I think you've just completely forgotten what we were talking about.

We're discussing whether DmC Dante is more similar or different to DMC1 Dante to DMC4 Dante. Your claim was that DmC Dante was specifically designed to be like DMC1 Dante, based off an incredibly old interview that took place before development really began.

I, in turn, showed an interview around launch where Tameem claimed that DmC Dante was designed to be completely different.

This part of the debate has nothing to do with DmC's canonicity in the Devil May Cry franchise.

Its somewhere out there. If I find it I'll link it. Either way if you choose to ignore something that has been confirmed, why is that my problem?

Because you're a lying coward who's just trying to cover his back now that you realize you're incorrect.

Tameem never said DmC has a manual lock on. He has said that DMC4 does have a manual lock on. You're dead wrong, and you're too afraid to admit it.

Theres no such post, because your lying, If you don't feel you have to justify your arguments why do I have to believe you?

I could ask you the exact same question after your silly "lol it's out there somewhere lololololol" dodge.

Nevertheless, mine actually does exist. Since you're too lazy to do any actual research yourself, I'll quote it here.

"Dante can dodge in far more than two directions simply by switching to Trickster, which gives him a whole other three directions to dodge (right, left, and teleport). You can also pull out Royal Guard and simply block. Or you can jump normally and trickster dash out of the way. Or jump and teleport out of the way. There's at least 10 options for dodging any given attack with styles in place, whereas DmC has perhaps three."


Next time, try and actually pay attention to the debate before making yourself look even more foolish.

 You've contradicted yourself yet again. Lol. How are Bayonetta's movements relative to an enemy if its the camera that pans with respect to the enemy, not Bayonetta's movement.

...it's not as if it's one or the other, you realize.

The point is that Bayonetta, when standing still, is looking towards the enemy she's locked on to. That said, she's not confined to a specific radius, as with DMC3 for example. It's a different variation of a hard lock on system.

Fail again. You need to ammend what I've said or change it to cover up your own failures:

Mmm...nope. Your own words were "Let me know when you can design a better DMC game than Hideaki Itusno." The reverse of that is "let me know when you can design a better DMC game than him.

So, go on. I'm waiting.


The true DMC fans did speak out against the poor quaity of DMC4

Oh boy. You're hilarious at times, you know?

"The TRUE Devil May Cry fans"? Pretentiousness levels at 9000 and rising.

I guess you must exclude about half the fanbase from your equation for not buying DmC, right?


Not sure what your reffering to. Taking words out of context is typical so a DMC4 fan like you can pretend DMC4 was a good game.

Taking words out of context? I literally posted the quote I was referring to directly above my response. I was joking earlier when I said you had the reading comprehension of a fourth grader, but I'm beginning to think that wasn't far off base.

Your quote: "That's not a complaint, it's a fact."

Something can be both a complaint AND a fact.


Its simple really, because DmC has more mechanics, mobility, flexibility and fludity. Thats how Cacpom designed the game to be. By your reckoning a game with more moves in better. Luckly Capcom knows that it dosen't work like that. Its about how you integrate those options into the gameplay. For example cross-combat offset, which works similar to Bayonetta's Dodge Offset (DMC4 has neither by the way).

DmC has none of that. The mobility is cut down from DMC4, the mechanics are shallow and require little to no skill to learn, the combat is half baked and the game runs about as fluidly as a river in the Sahara Desert.

Then explain to me, why is DMC4's automatic lock on better than a manually lock on that offers more precision? Why is DMC4's clunky, radius restricted movement better than full free flow movement at all times? Why is the lack of a Quicksilver style (DmC's DT) better than having DmC's Quicksilver based DT mode? Why is having very little mobility in the air better than DmC's immense level of aerial mobility? Why is having moves that that do the same thing better than having different moves, doing diferrent things? Why is having less weapons better than having more? Why is having all the styles integrated into one combat setup worst than having them in peicemeal (DMC4)? Why is it I should accept your words over Hideki Itsuno and Capcom Japan who have confirmed this is the best combat engine they've designed?

By all means, if Itsuno and Capcom have claimed this, link it to me. I've been telling you to back up your sources for some time now, but you repeatedly ignore that and continue to spew forth nonsense. You continually try to make up arguments to support your debate, and when someone asks you for where they are, your only response is: "Well I dunno they got lost on the internet somewhere."

That said, DMC4's lock on is preferable for a variety of reasons: It allows for directional attacks, which then frees up several buttons that would have to be dedicated to do other things, it gives the player a way to choose a target outside of movement and relative position, the radius is no problem because, as I've said dozens of times, you can stop holding the lock on button and move away, a lack of air mobility is preferable because the game isn't handing out complicaed air combos to players, i.e. being in the air for long periods of time is actually a rewarding experience as opposed to DmC where its preposterously easy, the styles aren't all integrated into DmC, and last of all:

"Why is the lack of a Quicksilver style better than having DmC's quicksilver based DT mode?"

Because quicksilver was by far the worst style in DMC3. Literally offered nothing for combo creativity and ate up Devil Trigger to boot.


Lol. Then you admit DmC is better? Either Hideaki Itsuno is lying or you are; Capcom and Ninja Theory cofirmed they made this game to improve on previous games.

My God. You are so unintelligent it hurts.

Setting aside the fact that even IF Itsuno claimed he really liked DmC better than DMC, that would simply constitute a difference of opinion, NOT calling him a liar, all you've claimed is that he DESIGNED DmC to be a better game. Not that it ENDED UP as a better game.


No one is listening to the DMC4 fans because their liars.

Except, you know, everyone who came on here and said that DmC sucked. And all of the fans that bought DMC4 but didn't buy DmC.

DmC couldn't even hit a million sales. DMC4's well beyond 2.5 million at this point. What exactly do you think that says about the fanbase's opinion?

Nothing is better than getting an instant SSS rank in DMC4 in less than 1 second:

You didn't bother to do any research on the video you were linking, did you?

Nope, didn't think so.

That video is an official video released pre-launch that was stuck into DMC4's title screen intro thingy. It was done before the combat was finely tuned, and as such isn't indicative of the actual released game.

The videos I've linked, on the other hand, are all from regular people playing the game and running into thos glitches.


The fact remains it dosen't matter if DmC is a bad game or not. Its irrelevant.

Except it is. Remember what this thread was about to begin with?

Actually, knowing your memory span, you probably don't. Go take a look and come back.


And thats a Japanese gamer producing something on that level; so that takes your 'original DMC fans' garbage to shit dosen't it. Because Japanese gamers are known to dislike western games, yet even someone like that can see the truth of DmC when they give it a fair chance.

First off, you are the only one who's talking about "THE TRUE ORIGINAL DMC FANS" like they're some kind of holy army out to claim record setting levels of pretentiousness.

Secondly, "The truth" of DmC?


And finally, certainly, given enough effort, people can do things in DmC to make it look cool. People can do the same for DMC2 as well. Does that mean that DMC2 is really a good game, and we all need to give it a chance?