| r3tr0gam3r1337 said: there are far worse examples of games heavily forcing micro transactions ie "real racing 3" or "GT racing 2", both of these games deliberately make you earn little in the way of rewards and have time penalties when upgrading/repairing vehicles which lets you bypass this time restriction by using two forms of game currency, GT6's micro transactions are not forced onto the player like they are in the two mentioned " " racing games. |
Those are F2P games, not fully priced games. If GT6 or any full priced games used a deliberate "paywall" to allow you to actually make progress in game, then gaming would be as good as dead.
Sadly, if the microtransactions on F2P are anything to go by, if they actually become "sucessful" on full priced games, then, eventually, the day will come that some greedy developer or publisher is gonna implement the same system on a 60$/70€ game.
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