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Eurogamer review is up 9/10
http://www.eurogamer.net/articles/2013-12-06-gran-turismo-6-review

It's not finished. Even after a day one patch that brings in multiplayer, seasonal events and new special events, Gran Turismo 6 is far from complete. Even taking into consideration the course maker and associated GPS data logging that's due in the coming months or - and take this one with a pinch of salt - the improved sound effects that Polyphony Digital plans to patch in, it likely won't ever feel like the final article.

Gran Turismo 6 is broken and brilliant all at once, then, which seems destined to always be this series' way.

All the expected complaints are there, but the handling is great with tons of variety on offer.

- 1.2 GB day 1 patch.
- AI is more agressive and lifelike, but also has rubber banding to make up for the more dynamic AI
- Economy is the same, apart from the Seasonal events that don't have the big payouts anymore :(

And so, 15 years since its inception, Gran Turismo carries on its pursuit much as it always has, delivering a driving simulator that's as exhausting as it is exhaustive, as infuriating as it is intoxicating. As a foundation, Gran Turismo 6 is certainly more stable than its predecessor - and as a way to explore the thrill of four wheels it is, despite its many faults, exceptional, brilliant and pretty much peerless. It's not finished yet, but Polyphony likely never will be - and for now it's just delivered the broadest, most complete iteration of its epic vision.