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Mr Puggsly said:
Michael-5 said:
Goatseye said:

How do you explain multiplats on Xbox 360 and PS3 similar on every aspect?

PS3 - 720p native resolution
360 - Sub 720p resolution, which was then upscaled

Final Fantasy, plus other games had major cuts. FFXIII was a 3 disk 360 game, FFXIII-2 was developed to fit on 1 360 disk. Imagine what we lost because of that.

Plus there is no downfall to BR, except price. However Kinect........I still don't feel comfortable with a camera always watching me, and a voice always listening (my laptop down't have a camera).

For the record, there are games that were sub 720p on PS3 and 720p on the 360. GTAIV and Red Dead are few noteworthy titles. Obviously that has to do with development, not storage.

Imagine what we lost in Final Fantasy? You can't prove anything was lost. Its not like PS3 exclusives are known for having significantly more content than 360 games. Using multiple discs is always an and developers take advantage of it when they need to.

If you don't feel comfortable with Kinect... don't use it, or don't always have it connected, or sell it to someone that needs a replacment. I didn't really want the Kinect, but it wasn't a deal breaker especially since it doesn't have to be connected.


Well GT6 have more content than FM5 so, go figure.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."