Fail again, I suggest learning a bit about the game rather than making assumptions like all good DMC4 fans. Lol:
...yep. Your memory is THAT short. I explained this one as well.
The video I linked was one released near launch. The article you linked discusses their plans when development began.
We are discussing the end product here, not what someone intended to do at some point in the past.
Tameem confirmed DmC was manual. The interview where he says that is burried out there somewhere. I'm not here to spoon feed you so I suggest you do something for yourself for once.
Pahahahahahahaha.
Oh boy this is rich. Making up stuff to cover your own broken arguments, huh?
Can't say I blame you. After screaming about this for the last ten posts, it'd be kind of hard to swallow that much crow in one gulp anyway.
Seriously, if you can find this interview, I'll concede this entire point right here and now. That's how confident I am.
What are these ten evasion techniques?
They are all listed on my post from four days ago. In your own words:
"I'm not here to spoon feed you, so I suggest you do something for yourself for once."
You've contradicted yourself yet again. Lol. How are Bayonetta's movements relative to an enemy if its the camera that pans with respect to the enemy, not Bayonetta's movement.
...uh...really easily, actually. Just watch the video.
Then again, I guess I shouldn't expect too much from someone who can't distinguish a manual lock on system from an automatic one, so I'll give you a pass here.
You came into this thread for a game you dislike. Unfortunately you found a true Devil May Cry fan waiting in the fold.
I don't think I've ever laughed so hard in my life.
You are ridiculous levels of pretentiousness.
We did tell him; Hideaki Itusno and Capcom Japan listened to us and made a much better game in the form of DmC. Hopefully they listen to us in the case of Resident Evil as well, because Capcom don't really make good games anymore.
Really? You designed DmC? The entire point of your quote was saying that the person involved should be able to design a better game. So if that's the case, show me where your name is in the credits. I'm waiting.
Its not a complaint. Its a fact,
You are aware that the two are not mutually exclusive, yes?
No? Not surprised.
DMC4 Dante's moveset is based on two games. A lot of the moves have simply been transferring from DMC3. Nero is a new character hence why I compared DmC Dante to him; and I'm glad DmC featured better mehcanics than moves, because thats actually what the series needed. It didn't need more homoerotic poses.
Bottom line is that "better mechanics" is a completely subjective argument and one that we could spend all day yelling around opinions. It was YOUR claim that DmC allowed for more creativity in combat. Now, by all means, explain to me how a game with FAR less moves can allow for MORE creativity in combat?
According to whom? Like I said if your calling Hideaki Itsuno a liar why do I have to believe you? Answer the question DMC4 fan!
You have a very loose definition of "accusing of lying."
Please, show me when I called him a liar. Like I said, I'm sure he designed DmC to be a better game, but he failed. If you consider that an accusation of lying, then you're beyond help.
Anyway, since you ask according to whom, let me refer you to the Devil May Cry fanbase, the majority of which passed on this poorly done reboot.
In the same way DMC4 SSS ranks are handed out easily, the game is designed to allow more diversity and creativity in the air as opposed to previous games. Like I said the only way you can be right is if your calling Hideaki Itsuno a liar, which is it?
While "easily" is a very subjective term as well, saying that an SSS rank in DMC4 is as effortless to acquire as a DmC SSS rank is just silly.
Look at how much effort is required to get an SSS rank in DMC4.
Now look at how much effort is required to get an SSS rank in DmC.
And once more, your definition of a liar is beyond any level of comprehension. If you can show me a quote, anywhere, where he says that DmC's combat IS (and not DESIGNED TO BE) more challenging or creative than DMC's combat, then you'll have a point.









