i got no problem with microtransactions if all they are is a shortcut for people who dont have the time to grind out the same stuff. But when the games start to be developed to make it so that microtransactions are needed thats where they will kill the industry, people will stop buying 60$ games if thats the case. Microtransactions are good for people who dont mind spending the cash to get something they dont want to grind for, bad if they make the game to force everyone to buy stuff . Ryse comes to mind as microtransaction hell, friend of mine bought it to play single player only to find out he would have to play online or spend cash to get the armour he needs. to me thats bullshit forcing people to play online or buy stuff to play the single player campaign.








