Today's not over yet, I haven't missed it!
28. Zelda: Skyward Sword (last year 19), first impression 9, replay 7.5, technical 8
Pros: More focus on combat finally returns to Zelda, and 3D dungeon design hits its peak of cleverness. The characters were all very well-written, and the "narrative" (as distinct from the ludonarrative) is very fitting as a series origin story. Some truly amazing bosses (namely Koloktos). The motion controls.
Cons: The "ludonarrative", that is the stuff that you had to do to "follow" the story, namely the padding. Empty sky. Breakable shields. Imprisoned fights.
Monster Hunter: pissing me off since 2010.