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thismeintiel said:
gergroy said:

Lol, that was a great article to prove my point!

Indie developers in the Xbox One publishing program, ID@Xbox, get two console development kits, a Unity license and the opportunity to self-publish their games – in return, Microsoft asks that the games launch same-day on Xbox One and other console platforms. Launch parity, rather than exclusivity.

 

hurray!  We can now put to rest any talk that these parity quotes have to do with content or graphics because they are only talking about release time frame!  

Also, as this article also points out, the launch parity is only required for those that sign up for the id@xbox program.  Thats is, in exchange for getting two dev kits, unity license, and self publishing you agree to release the game at least the same day on the x1.  

Seriously, that article puts the original article in perspective and the whole argument of this thread to bed.

/thread

That makes no sense whatsoever.  It's not like they are going to take 6 months to a year to port it to the Xbox One.  They only gave Sony 1 month exclusivity.  Sounds like it would be no hassle for them to have both versions ready at the same time, espeically since they are very similar in architecture, plus Nuclear Throne isn't really a demanding game.  Seems more like they wanted the freedom to do with the game what  they wanted, without any demands from MS.

The quick patches for AC4 and COD are the best illustrations of this.  When have we seen a patch on any sytem that doubled the resolution?  Never.

read the article he gave me, they explain their reasons.  

"Honestly, we've had enough trouble with our promise for a simultaneous release forLuftrausers, so by getting rid of parity we'd be able to focus on one platform for Nuclear Throne first.

seems like they did have a problem with a simultaneous launch.  This is straight from the horses mouth people.  An explicit explanation of what is actually going down here.  There isn't some grand conspiracy, microsoft is giving free dev kits and unity license in exchange for a day one simultanous release with their id@xbox program.  This doesn't even have anything to do with the full retail games.  

Also, using launch game patches as some kind of proof of something nefarious going down is ridiculous.