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kupomogli said:
Digi30 said:
kupomogli said:

Remember when I brought this up and people were brushing it off?  Now Microsoft admits it.  

http://gamrconnect.vgchartz.com/thread.php?id=172312&page=


Umm ok Mr. Conspiracy. You do realize this parity is in relation to when the game releases right? Nothing to do with content or resolution.

"We do not require exclusivity agreements. However, we do ask for day one parity with other console game platforms," a Microsoft spokesperson told SavyGamer.

"In instances where games have signed a timed exclusive with another platform, we'll work with them on a case by case basis."

Really?  Release date parity huh?  That text I bolded reads quite different.  How can you have release date parity on a timed exclusive?  And why would they have to take a case by case basis, on a game that if has already released on the PS4 and would be getting the same content on the Xbox One unless it can't handle the resolution and the framerate?




How exactly does it read quite differently?  You cant have release date parity on a timed exclusive which is why microsoft said it would work on a case by case basis.  Their standard agreement requires same day release, or parity, with other systems.  So, if there is a game that microsoft wants on their platform, but released on another first, they are willing to work with the developers to make it happen.  It is pretty straitforward...

This article and its quotes seem to be only talking about release dates, nothing to do with graphics or content.  Plus, it is only talking about indie games, has there ever been an indie game that has come close to using the full potential of a console?